

This the GBA so despite the low graphics, they are pretty good in terms of the GBA's capabilities. Going down ramps or dips in the road can get annoying because you are pretty much blind until you make your descent on the slope. The town is flat and looks all pixelated.

The town is no longer visible, and many of the landmarks are obscure and lackluster. So you can tailor your driving skills to in order to get more points, but again I was too bored to care. Each character has his/her own preference as to how they want their experience to be. There is some story behind the game like Burns owns all the taxis or something, and you must save the town or something, but I was really too bored with the game to care. You are timed, and each passenger has a different route that needs to be taken, and these can range from really short to really really long. You are basically a taxi driver who must cruise around Springfield, looking for passengers and deliver them to special locations. I am at a loss for words here since there have been no additions to the game, but for those of you who don’t have a clue, I will elaborate a bit. Did they add anything new? As with the console version, you must acquire points to unlock new characters, maps, and special items. The menus are the same, the story is the same, and special side missions are the same. The game has remained unchanged in making the port to the handheld. Oh! For the gamers without a GBA SP, you have my sympathies. I never was a fan of the crazy taxi games, but I played nonetheless because it was the Simpsons. I have played the console version of this game and I must say that it does tend to get old fast. Today, we will take a look at Simpsons Road Rage for the Game Boy Advance.
